global _MG = 
{
	AMMOCAB_ammocabinet1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(4539.500, 2690.000, 337.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_ammocabinet2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1369.500, 2177.000, 337.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_howitzer_mg = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2243.000, 1806.000, 324.000),
		TeamAvailability = 4,
	},
	BUILD_ladder = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1636.000, 4083.000, 363.000),
		TeamAvailability = 2,
	},
	HEALTHCAB_healthcabinet1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(4451.500, 2689.000, 337.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_healthcabinet2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1281.500, 2176.000, 337.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_howitzer_mg = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(2245.000, 1896.000, 360.000),
		TeamAvailability = 6,
	},
	PLANT_howitzer_ammo_boxes = 
	{
		CoverSpots = 
		{
			{
				AimVectors = 
				{
					Vec3(-0.338, -0.941, -0.031),
					Vec3(0.995, -0.098, -0.017),
				},
				position = Vec3(1724.770, 2099.875, 320.125),
				stance = "crouch",
			},
			{
				AimVectors = 
				{
					Vec3(-0.973, 0.229, 0.010),
					Vec3(-0.287, 0.958, -0.015),
					Vec3(0.352, 0.936, -0.015),
					Vec3(-0.724, 0.689, -0.015),
				},
				position = Vec3(2285.874, 1346.125, 320.125),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(1432.500, 1413.000, 373.500),
		TeamAvailability = 2,
	},
	PLANT_howitzer_mg = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(2247.142, 1911.014, 312.000),
		TeamAvailability = 2,
	},
	PLANT_ladder = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(1711.000, 3976.500, 423.500),
		TeamAvailability = 4,
	},
	PLANT_side_door = 
	{
		CoverSpots = 
		{
			{
				AimVectors = 
				{
					Vec3(0.449, -0.894, -0.002),
					Vec3(0.884, -0.468, -0.021),
				},
				position = Vec3(1025.144, 3093.967, 325.179),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(1277.500, 2592.000, 361.000),
		TeamAvailability = 2,
	},
	REPAIRMG42_howitzer_mg = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2245.000, 1896.000, 360.000),
		TeamAvailability = 6,
	},
	Version = 1,
};