global _MG = 
{
	AMMOCAB_north_ammocabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-43.000, -2137.000, -7.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Allied_MG42_Construction = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-2472.000, -1328.000, 116.000),
		TeamAvailability = 4,
	},
	BUILD_Axis_MG42_Construction = 
	{
		CreateOnLoad = 0,
		Position = Vec3(3324.000, -1888.000, 124.000),
		TeamAvailability = 2,
	},
	BUILD_Cave_Barrier = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2560.000, 1152.000, 28.000),
		TeamAvailability = 2,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2744.000, -4356.000, 188.000),
		TeamAvailability = 6,
	},
	BUILD_Foot_Bridge = 
	{
		CreateOnLoad = 0,
		Position = Vec3(656.000, 3848.000, 36.000),
		TeamAvailability = 4,
	},
	BUILD_Guard_Tower = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-2432.000, 576.000, 36.000),
		TeamAvailability = 4,
	},
	BUILD_Tank = 
	{
		CreateOnLoad = 0,
		Mobile = 1,
		Offsets = 
		{
			Vec3(98.125, -22.514, -31.964),
			Vec3(-7.497, -204.578, -29.306),
			Vec3(-98.125, 24.768, -37.573),
			Vec3(-3.021, 158.572, -40.957),
		},
		Position = Vec3(-1718.000, 3604.000, 14.000),
		TeamAvailability = 4,
		Vehicle = "MOVER_tank",
	},
	DEFEND_S1_1 = 
	{
		AimVectors = 
		{
			Vec3(-0.899, -0.435, 0.054),
		},
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-1082.601, 1305.448, 35.439),
	},
	DEFEND_S1_2 = 
	{
		AimVectors = 
		{
			Vec3(-0.857, -0.506, 0.100),
		},
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(124.413, 1464.510, 25.125),
	},
	DEFEND_S1_3 = 
	{
		AimVectors = 
		{
			Vec3(-0.232, 0.963, -0.136),
		},
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-611.592, 63.406, 11.034),
	},
	DEFEND_S1_4 = 
	{
		AimVectors = 
		{
			Vec3(-0.953, 0.303, -0.017),
		},
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(2105.584, 341.164, 98.582),
	},
	DEFEND_S1_5 = 
	{
		AimVectors = 
		{
			Vec3(-0.790, 0.612, -0.014),
		},
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(271.249, -118.632, 128.848),
	},
	ESCORT_Tank = 
	{
		Offsets = 
		{
			Vec3(-51.506, -201.162, -30.413),
			Vec3(28.880, -202.996, -27.982),
		},
		Position = Vec3(-1660.000, 3115.000, -31.000),
		Vehicle = "MOVER_tank",
	},
	MOUNTMG42_313 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 300,
		MinCampTime = 30,
		Position = Vec3(-2328.000, -5104.000, -36.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_Allied_MG42_Construction = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 300,
		MinCampTime = 30,
		Position = Vec3(-2220.000, -1372.000, 127.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_Axis_MG42_Construction = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 300,
		MinCampTime = 30,
		Position = Vec3(3060.000, -1868.000, 116.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_construction_tower_mg = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 300,
		MinCampTime = 30,
		Position = Vec3(-2080.000, 960.000, 204.000),
		TeamAvailability = 6,
	},
	MOUNT_Tank = 
	{
		AimMode = "velocity",
		Offsets = 
		{
			Vec3(-98.217, -11.290, -36.503),
			Vec3(98.128, -9.146, -32.052),
			Vec3(-2.294, 158.685, -40.987),
			Vec3(-0.961, -208.399, -29.003),
		},
		Position = Vec3(-1761.000, 3116.000, -31.000),
		TeamAvailability = 0,
		Vehicle = "MOVER_tank",
	},
	PLANT_Allied_MG42_Construction = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(-2209.000, -1366.999, 73.000),
		TeamAvailability = 2,
	},
	PLANT_Axis_MG42_Construction = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(3054.999, -1857.000, 65.000),
		TeamAvailability = 4,
	},
	PLANT_Axis_Supply_Room = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(-2463.999, -5084.001, -76.000),
		TeamAvailability = 4,
	},
	PLANT_Cave_Barrier = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(2776.000, 1276.000, 96.000),
		TeamAvailability = 4,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(2718.502, -4359.000, 188.000),
		TeamAvailability = 6,
	},
	PLANT_Foot_Bridge = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(964.000, 3792.000, 9.500),
		TeamAvailability = 2,
	},
	PLANT_Genesis_Machine = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(116.000, -5484.000, 248.000),
		TeamAvailability = 4,
	},
	PLANT_Guard_Tower = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(-2184.000, 960.000, 152.000),
		TeamAvailability = 2,
	},
	PLANT_Weak_Wall = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(-940.000, -5428.000, 244.000),
		TeamAvailability = 4,
	},
	REPAIRMG42_313 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-2328.000, -5104.000, -36.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_Allied_MG42_Construction = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-2220.000, -1372.000, 127.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_Axis_MG42_Construction = 
	{
		CreateOnLoad = 0,
		Position = Vec3(3060.000, -1868.000, 116.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_construction_tower_mg = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-2080.000, 960.000, 204.000),
		TeamAvailability = 6,
	},
	Version = 1,
};