global _MG = 
{
	AMMOCAB_a_ecuries = 
	{
		CreateOnLoad = 0,
		Position = Vec3(376.000, 2860.000, 2680.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_a_ecuries1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(76.000, 2688.000, 2896.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_a_ecuries2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(464.000, 2860.000, 2008.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_grotte_s = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-332.000, -1524.000, 2678.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Charge_Booster = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-255.000, 2608.000, 1828.000),
		TeamAvailability = 6,
	},
	BUILD_Rope_Bridge = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-320.000, -320.000, 2700.000),
		TeamAvailability = 4,
	},
	CAPPOINT_booster = 
	{
		Position = Vec3(-7.012, -757.566, 3705.125),
	},
	FLAG_axis_gold_crate = 
	{
		CreateOnLoad = 0,
		Position = Vec3(0.000, 3072.000, 3285.125),
		TeamAvailability = 4,
	},
	HEALTHCAB_grotte_h = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-284.000, -1524.000, 2678.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_h_ecuries = 
	{
		CreateOnLoad = 0,
		Position = Vec3(376.000, 2980.000, 2680.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_h_ecuries1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-560.000, 2688.000, 2896.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_h_ecuries2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(464.000, 2980.000, 2008.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	PLANT_Charge_Booster = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(-256.271, 2608.022, 1827.500),
		TeamAvailability = 6,
	},
	PLANT_Rope_Bridge = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(-232.001, 943.000, 2715.500),
		TeamAvailability = 2,
	},
	Version = 1,
};