global _MG = 
{
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-195.000, 1414.000, 2274.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-2113.000, -11.000, 2274.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet_2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2438.000, -3.000, 2274.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet_3 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(246.000, 1421.000, 2274.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet_4 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(396.000, -1955.000, 2274.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet_5 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-461.000, -1955.000, 2274.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Allies_wall = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-47.000, -1694.000, 2286.500),
		TeamAvailability = 4,
	},
	BUILD_Axis_Crossover = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-129.000, 24.000, 2300.000),
		TeamAvailability = 2,
	},
	BUILD_Axis_Door_Block = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-31.000, 1236.000, 2288.000),
		TeamAvailability = 2,
	},
	BUILD_Bridge_Crossover = 
	{
		CreateOnLoad = 0,
		Position = Vec3(278.000, -425.000, 2300.000),
		TeamAvailability = 4,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2100.000, 2217.000, 2633.000),
		TeamAvailability = 6,
	},
	CAPPOINT_alliedshrine = 
	{
		Position = Vec3(52.654, -1712.754, 2777.125),
	},
	CAPPOINT_axisshrine = 
	{
		Position = Vec3(74.377, 1303.223, 2777.125),
	},
	FLAG_allies_gold_crate = 
	{
		CreateOnLoad = 0,
		Position = Vec3(80.000, -2432.000, 2580.125),
		TeamAvailability = 2,
	},
	FLAG_axis_gold_crate = 
	{
		CreateOnLoad = 0,
		Position = Vec3(72.000, 2031.000, 2581.125),
		TeamAvailability = 4,
	},
	HEALTHCAB_367 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1781.000, -208.000, 2270.500),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_672 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1781.000, -208.000, 2270.500),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_skullheal = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1781.000, -208.000, 2270.500),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-131.000, 1414.000, 2274.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-2049.000, -11.000, 2274.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet_2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2502.000, -3.000, 2274.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet_3 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(310.000, 1421.000, 2274.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet_4 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(460.000, -1955.000, 2274.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet_5 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-397.000, -1955.000, 2274.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_494 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(26.000, -1413.000, 2804.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_498 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(86.000, 1005.000, 2804.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_AlliedSpawnMG = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(26.000, -1413.000, 2804.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_AxisSpawnMG = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(86.000, 1005.000, 2804.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_mg42_3_track = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(1206.000, -1448.000, 2468.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_mg42_3_track_1 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(688.000, -1445.000, 2468.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_mg42_3_track_2 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-585.000, -1445.000, 2468.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_mg42_3_track_3 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-1103.000, -1442.000, 2468.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_mg42_3_track_4 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-1096.000, 1048.000, 2468.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_mg42_3_track_5 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-578.000, 1045.000, 2468.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_mg42_3_track_6 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(695.000, 1045.000, 2468.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_mg42_3_track_7 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(1213.000, 1042.000, 2468.000),
		TeamAvailability = 6,
	},
	PLANT_Allies_wall = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(105.000, -1552.000, 2356.000),
		TeamAvailability = 2,
	},
	PLANT_Axis_Crossover = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(-102.500, -711.500, 2232.000),
		TeamAvailability = 4,
	},
	PLANT_Axis_Door_Block = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(133.000, 1138.000, 2356.000),
		TeamAvailability = 4,
	},
	PLANT_Bridge_Crossover = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(246.000, 319.500, 2232.000),
		TeamAvailability = 2,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(2103.000, 2187.500, 2632.000),
		TeamAvailability = 6,
	},
	PLANT_Side_blockade = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(1808.500, -2655.000, 2307.000),
		TeamAvailability = 2,
	},
	REPAIRMG42_494 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(26.000, -1413.000, 2804.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_498 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(86.000, 1005.000, 2804.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_AlliedSpawnMG = 
	{
		CreateOnLoad = 0,
		Position = Vec3(26.000, -1413.000, 2804.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_AxisSpawnMG = 
	{
		CreateOnLoad = 0,
		Position = Vec3(86.000, 1005.000, 2804.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_mg42_3_track = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1206.000, -1448.000, 2468.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_mg42_3_track_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(688.000, -1445.000, 2468.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_mg42_3_track_2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-585.000, -1445.000, 2468.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_mg42_3_track_3 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1103.000, -1442.000, 2468.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_mg42_3_track_4 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1096.000, 1048.000, 2468.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_mg42_3_track_5 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-578.000, 1045.000, 2468.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_mg42_3_track_6 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(695.000, 1045.000, 2468.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_mg42_3_track_7 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1213.000, 1042.000, 2468.000),
		TeamAvailability = 6,
	},
	Version = 1,
};