Map.DeathMatch = 1;

global OnMapLoad = function()
{
	OnTriggerRegion(AABB(-2758.451,-2163.219,3004.858,2391.755,-805.472,3627.095), RegionTrigger.DisableCombatMovement);
	OnTriggerRegion(AABB(-2496.855,998.111,2857.505,2439.800,2123.364,3623.893), RegionTrigger.DisableCombatMovement);

	Util.SetGoalRange("AMMO.*", 4000);
	Util.SetGoalRange("HEALTH.*", 3000);
	Util.SetMaxUsers( 1, "MOUNTMG.*" );
};
