global _MG = 
{
	AMMOCAB_misc_cabinet_supply1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1664.000, -532.000, 288.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_misc_cabinet_supply2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1664.000, 532.000, 288.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_misc_cabinet_supply3 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1664.000, 532.000, 292.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_misc_cabinet_supply4 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1664.000, -532.000, 288.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Allied_Command_Post = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-4.000, 127.000, 60.000),
		TeamAvailability = 4,
	},
	BUILD_Allied_Generator = 
	{
		Facing = Vec3(0.998, 0.001, 0.069),
		IgnoreEntity = 1,
		Position = Vec3(-324.215, 427.427, 2.125),
		Stance = "stand",
	},
	BUILD_Allied_Transmitter = 
	{
		Facing = Vec3(-0.993, 0.104, 0.056),
		IgnoreEntity = 1,
		Position = Vec3(-34.232, -3.037, 289.125),
	},
	BUILD_Axis_Command_Post = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-0.360, -124.512, 60.000),
		TeamAvailability = 2,
	},
	BUILD_Axis_Generator = 
	{
		Facing = Vec3(-0.998, 0.001, 0.069),
		IgnoreEntity = 1,
		Position = Vec3(334.125, -414.524, 3.125),
		Stance = "stand",
	},
	BUILD_Axis_Transmitter = 
	{
		Facing = Vec3(0.994, -0.113, 0.008),
		IgnoreEntity = 1,
		Position = Vec3(47.089, -0.707, 288.125),
	},
	CAMP_transmit1 = 
	{
		AimVectors = 
		{
			Vec3(-0.589, -0.807, -0.048),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(157.811, 200.062, 289.125),
	},
	CAMP_transmit2 = 
	{
		AimVectors = 
		{
			Vec3(0.679, -0.730, -0.075),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-133.391, 176.883, 289.125),
	},
	CAMP_transmit3 = 
	{
		AimVectors = 
		{
			Vec3(-0.683, 0.729, -0.042),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(132.424, -195.858, 289.125),
	},
	CAMP_transmit4 = 
	{
		AimVectors = 
		{
			Vec3(0.501, 0.863, -0.063),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-141.149, -169.754, 289.125),
	},
	CAPPOINT_l1 = 
	{
		Position = Vec3(-1961.875, 1792.986, 1.126),
	},
	CAPPOINT_l2 = 
	{
		Position = Vec3(-1961.875, 1277.502, 1.225),
	},
	CAPPOINT_l3 = 
	{
		Position = Vec3(-1961.875, 768.059, 1.125),
	},
	CAPPOINT_l4 = 
	{
		Position = Vec3(-1961.875, -766.565, 1.125),
	},
	CAPPOINT_l5 = 
	{
		Position = Vec3(-1961.875, -1280.372, 1.126),
	},
	CAPPOINT_l6 = 
	{
		Position = Vec3(-1961.875, -1793.828, 1.125),
	},
	CAPPOINT_x1 = 
	{
		Position = Vec3(1960.875, 1792.986, 1.126),
	},
	CAPPOINT_x2 = 
	{
		Position = Vec3(1960.875, 1277.502, 1.225),
	},
	CAPPOINT_x3 = 
	{
		Position = Vec3(1960.875, 768.059, 1.125),
	},
	CAPPOINT_x4 = 
	{
		Position = Vec3(1960.875, -766.565, 1.125),
	},
	CAPPOINT_x5 = 
	{
		Position = Vec3(1960.875, -1280.372, 1.126),
	},
	CAPPOINT_x6 = 
	{
		Position = Vec3(1960.875, -1793.828, 1.125),
	},
	FLAG_Energie_Crystal = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-96.000, -224.000, -114.875),
		TeamAvailability = 2,
	},
	FLAG_Energie_Crystal_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-224.000, -48.000, -114.875),
		TeamAvailability = 4,
	},
	HEALTHCAB_misc_cabinet_health1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1600.000, -532.000, 288.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_misc_cabinet_health2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1600.000, 532.000, 288.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_misc_cabinet_health3 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1600.000, 532.000, 292.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_misc_cabinet_health4 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1600.000, -532.000, 288.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOBILEMG42_11 = 
	{
		AimVectors = 
		{
			Vec3(-0.004, -1.000, 0.025),
		},
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(13.451, -385.720, 1.125),
	},
	MOBILEMG42_12 = 
	{
		AimVectors = 
		{
			Vec3(0.333, -0.943, 0.019),
		},
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-108.719, -412.968, 1.125),
	},
	MOBILEMG42_21 = 
	{
		AimVectors = 
		{
			Vec3(-0.192, 0.981, 0.010),
		},
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(68.297, 347.362, 1.125),
	},
	MOBILEMG42_22 = 
	{
		AimVectors = 
		{
			Vec3(0.021, 0.999, 0.025),
		},
		MaxCampTime = 60,
		MinCampTime = 30,
		Position = Vec3(-10.307, 355.942, 1.125),
	},
	MOUNTMG42_mg_l1 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 60,
		MinCampTime = 15,
		Position = Vec3(-1040.000, -168.000, 68.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_mg_l2 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 60,
		MinCampTime = 15,
		Position = Vec3(-1040.000, 168.000, 68.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_mg_x1 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 60,
		MinCampTime = 15,
		Position = Vec3(1040.000, -168.000, 68.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_mg_x2 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 60,
		MinCampTime = 15,
		Position = Vec3(1040.000, 168.000, 68.000),
		TeamAvailability = 6,
	},
	PLANT_Allied_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(-1.000, 107.501, 60.000),
		TeamAvailability = 2,
	},
	PLANT_Axis_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(-0.998, -106.500, 60.000),
		TeamAvailability = 4,
	},
	REPAIRMG42_mg_l1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1040.000, -168.000, 68.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_mg_l2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1040.000, 168.000, 68.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_mg_x1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1040.000, -168.000, 68.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_mg_x2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1040.000, 168.000, 68.000),
		TeamAvailability = 6,
	},
	SWITCH_Crawl_1 = 
	{
		AimPosition = Vec3(105.417, -262.125, 184.216),
		Position = Vec3(90.065, -286.020, 157.125),
		Stance = "crouch",
	},
	SWITCH_Crawl_2 = 
	{
		AimPosition = Vec3(-105.092, 262.125, 184.095),
		Position = Vec3(-98.133, 280.125, 157.125),
	},
	Version = 1,
};