global _MG = 
{
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-834.000, -362.000, 80.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(732.000, -735.000, 41.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	CAPPOINT_allied = 
	{
		Position = Vec3(1858.206, -980.257, 497.125),
		TeamAvailability = 4,
	},
	CAPPOINT_axis = 
	{
		Position = Vec3(-3634.691, -279.350, 205.125),
		TeamAvailability = 2,
	},
	FLAG_allies_gold_crate = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2220.000, 308.000, 501.125),
		TeamAvailability = 2,
	},
	FLAG_axis_gold_crate = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-2432.000, -1508.000, 209.125),
		TeamAvailability = 4,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-834.000, -226.000, 78.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(868.000, -735.000, 33.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_mg_allied = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(576.000, 512.000, 180.000),
		TeamAvailability = 4,
	},
	MOUNTMG42_mg_axis = 
	{
		AimVectors = 
		{
			Vec3(0.839, -0.535, -0.098),
		},
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-1152.000, 672.000, 260.000),
		TeamAvailability = 2,
	},
	REPAIRMG42_mg_allied = 
	{
		CreateOnLoad = 0,
		Position = Vec3(576.000, 512.000, 180.000),
		TeamAvailability = 4,
	},
	REPAIRMG42_mg_axis = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1152.000, 672.000, 260.000),
		TeamAvailability = 2,
	},
	ROUTE_center_bridge = 
	{
		Position = Vec3(22.628, -191.960, 99.425),
		Radius = 200,
	},
	ROUTE_center_water = 
	{
		Position = Vec3(52.356, 1055.565, -96.859),
		Radius = 200,
	},
	ROUTE_l_cappoint = 
	{
		Position = Vec3(1854.681, -949.876, 497.344),
		Radius = 300,
	},
	ROUTE_l_gold = 
	{
		Position = Vec3(2232.396, 306.634, 497.125),
		Radius = 250,
	},
	ROUTE_l_ladder = 
	{
		Position = Vec3(1052.216, -466.114, 496.125),
		Radius = 400,
	},
	ROUTE_l_stairs = 
	{
		Position = Vec3(1090.141, 304.430, 272.125),
		Radius = 400,
	},
	ROUTE_x_cappoint = 
	{
		Position = Vec3(-3630.015, -271.294, 205.125),
		Radius = 400,
	},
	ROUTE_x_crates = 
	{
		Position = Vec3(-2557.542, 466.090, 49.125),
		Radius = 500,
	},
	ROUTE_x_gold = 
	{
		Position = Vec3(-2434.092, -1383.179, 208.125),
		Radius = 300,
	},
	ROUTE_x_stairs_N = 
	{
		Position = Vec3(-1512.281, 266.943, 123.793),
		Radius = 300,
	},
	ROUTE_x_stairs_S = 
	{
		Position = Vec3(-1253.438, -506.143, 147.984),
		Radius = 300,
	},
	Version = 1,
};