global _MG = 
{
	ATTACK_weaponry1 = 
	{
		AimVectors = 
		{
			Vec3(0.720, 0.675, -0.162),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-4149.868, -2874.455, 305.125),
		TeamAvailability = 2,
	},
	ATTACK_weaponry2 = 
	{
		AimVectors = 
		{
			Vec3(0.044, 0.999, -0.021),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-3402.717, -2632.342, 89.125),
		TeamAvailability = 2,
	},
	ATTACK_weaponry3 = 
	{
		AimVectors = 
		{
			Vec3(0.185, 0.982, 0.050),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-3825.701, -2732.397, 89.125),
		TeamAvailability = 2,
	},
	ATTACK_weaponry4 = 
	{
		AimVectors = 
		{
			Vec3(-0.489, 0.872, 0.037),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-3068.696, -2441.010, 121.125),
		TeamAvailability = 2,
	},
	BUILD_Allies_Shortcut_Barrier_2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-2660.000, -852.000, 132.000),
		TeamAvailability = 4,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-404.000, 3416.000, 128.000),
		TeamAvailability = 6,
	},
	DEFEND_supply1 = 
	{
		AimVectors = 
		{
			Vec3(-0.436, 0.842, -0.317),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-2906.634, -440.466, 657.125),
		TeamAvailability = 4,
	},
	DEFEND_supply2 = 
	{
		AimVectors = 
		{
			Vec3(-0.357, 0.871, -0.337),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-2909.816, -95.798, 665.125),
		TeamAvailability = 4,
	},
	DEFEND_weaponry1 = 
	{
		AimVectors = 
		{
			Vec3(-0.871, -0.492, 0.010),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-2508.557, -990.536, 89.125),
		TeamAvailability = 4,
	},
	DEFEND_weaponry2 = 
	{
		AimVectors = 
		{
			Vec3(0.844, -0.533, 0.054),
			Vec3(-0.677, -0.736, 0.008),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-3279.219, -881.556, 89.125),
		TeamAvailability = 4,
	},
	MOUNTMG42_378 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 60,
		MinCampTime = 15,
		Position = Vec3(-3144.000, -1952.000, 188.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_449 = 
	{
		AimVectors = 
		{
			Vec3(0.943, 0.307, -0.126),
		},
		CreateOnLoad = 0,
		MaxCampTime = 60,
		MinCampTime = 15,
		Position = Vec3(-5048.000, 256.000, 252.000),
		TeamAvailability = 4,
	},
	MOUNTMG42_461 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 60,
		MinCampTime = 15,
		Position = Vec3(-2528.000, -1552.000, 628.000),
		TeamAvailability = 0,
	},
	MOUNTMG42_71 = 
	{
		AimVectors = 
		{
			Vec3(0.988, -0.030, -0.154),
		},
		CreateOnLoad = 0,
		MaxCampTime = 60,
		MinCampTime = 15,
		Position = Vec3(-3952.000, 2216.000, 156.000),
		TeamAvailability = 4,
	},
	PLANT_Allies_Shortcut_Barrier_1 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(-2808.000, 520.000, 172.000),
		TeamAvailability = 2,
	},
	PLANT_Allies_Shortcut_Barrier_2 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(-2808.000, -790.000, 203.000),
		TeamAvailability = 2,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(-407.000, 3410.500, 119.000),
		TeamAvailability = 6,
	},
	PLANT_Stolen_Weaponry = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(-3561.311, -2329.111, 160.625),
		TeamAvailability = 2,
	},
	PLANT_Thompson_supply_box = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(-2852.000, -672.000, 680.000),
		TeamAvailability = 2,
	},
	REPAIRMG42_378 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-3144.000, -1952.000, 188.000),
		TeamAvailability = 4,
	},
	REPAIRMG42_449 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-5048.000, 256.000, 252.000),
		TeamAvailability = 4,
	},
	REPAIRMG42_461 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-2528.000, -1552.000, 628.000),
		TeamAvailability = 0,
	},
	REPAIRMG42_71 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-3952.000, 2216.000, 156.000),
		TeamAvailability = 4,
	},
	Version = 1,
};