global _MG = 
{
	AMMOCAB_dooralliesammo = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-2016.000, -1456.000, 364.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_dooraxisammo = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2016.000, 1456.000, 364.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_t14 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(96.000, 152.000, 236.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_t15 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-32.000, -88.000, 236.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Allies_Box_Defence = 
	{
		Position = Vec3(-3177.741, -2669.886, 1.125),
		TraceInfo = 
		{
			endPos = Vec3(-2899.036, -2537.307, -545.288),
			eyePos = Vec3(-3270.833, -2704.122, 394.135),
		},
	},
	BUILD_Allies_human_barrier = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1024.000, -848.000, 80.000),
		TeamAvailability = 4,
	},
	BUILD_Axis_Box_Defence = 
	{
		Position = Vec3(3184.125, 2663.214, 1.125),
		TraceInfo = 
		{
			class = "GOAL",
			endPos = Vec3(3285.751, 2304.840, -684.460),
			eyePos = Vec3(3084.715, 2709.140, 234.617),
			id = 484,
		},
	},
	BUILD_Axis_human_barrier = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1088.000, 848.000, 80.000),
		TeamAvailability = 2,
	},
	BUILD_Wall_jump_machine = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-3192.000, 3448.000, -84.000),
		TeamAvailability = 6,
	},
	BUILD_roof_MG42 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2464.000, -2208.000, 684.000),
		TeamAvailability = 6,
	},
	CAPPOINT_Allies_Barrack = 
	{
		Position = Vec3(-3227.449, -2349.447, 9.125),
	},
	CAPPOINT_Allies_Door = 
	{
		Position = Vec3(-2327.068, -2392.303, 9.125),
	},
	CAPPOINT_Allies_East_Wall = 
	{
		Position = Vec3(-2343.207, -3284.581, 9.125),
	},
	CAPPOINT_Allies_North_Wall = 
	{
		Position = Vec3(-2963.688, -1749.333, 9.125),
	},
	CAPPOINT_Allies_Tower = 
	{
		Position = Vec3(-3236.306, -3222.683, 9.125),
	},
	CAPPOINT_Axis_Barrack = 
	{
		Position = Vec3(3210.960, 2337.996, 9.125),
	},
	CAPPOINT_Axis_Door = 
	{
		Position = Vec3(2343.989, 2424.242, 9.125),
	},
	CAPPOINT_Axis_South_Wall = 
	{
		Position = Vec3(2965.540, 1758.589, 9.125),
	},
	CAPPOINT_Axis_Tower = 
	{
		Position = Vec3(3229.061, 3214.419, 9.125),
	},
	CAPPOINT_Axis_West_Wall = 
	{
		Position = Vec3(2342.158, 3285.071, 9.125),
	},
	CHECKPOINT_bunker = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-2664.000, 3040.000, 72.000),
	},
	DYNAMITE_495 = 
	{
		Position = Vec3(2753.086, 2572.266, 1.125),
	},
	DYNAMITE_Allies_Box_Defence = 
	{
		Position = Vec3(-2822.302, -2499.377, 1.125),
	},
	DYNAMITE_Axis_Box_Defence = 
	{
		Position = Vec3(2808.649, 2507.831, 1.125),
	},
	FLAG_boxallies = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2912.000, 2528.000, 69.125),
		TeamAvailability = 4,
	},
	FLAG_boxalliesother = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2848.000, -2776.000, 77.125),
		TeamAvailability = 2,
	},
	FLAG_boxaxis = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-2912.000, -2528.000, 69.125),
		TeamAvailability = 2,
	},
	FLAG_boxaxisother = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2848.000, -2664.000, 77.125),
		TeamAvailability = 4,
	},
	HEALTHCAB_heal1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-32.000, 152.000, 236.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_t9 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(96.000, -88.000, 236.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_dooralliesmg42a = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-1932.000, -2016.000, 388.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_dooralliesmg42a_1 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-1932.000, -1600.000, 388.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_dooralliesmg42a_2 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-2304.000, -1420.000, 388.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_dooraxismg42a = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(1932.000, 2016.000, 388.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_dooraxismg42a_1 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(1932.000, 1600.000, 388.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_dooraxismg42a_2 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(2304.000, 1420.000, 388.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_roof_MG42 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(2384.000, -2128.000, 704.000),
		TeamAvailability = 6,
	},
	PLANT_Allies_Box_Defence = 
	{
		ExplosiveType = 3,
		Position = Vec3(-2800.059, -2540.224, 1.125),
		TraceInfo = 
		{
			class = "GOAL",
			endPos = Vec3(-3267.232, -1963.254, -628.483),
			eyePos = Vec3(-3137.432, -2706.236, 64.125),
			id = 477,
		},
	},
	PLANT_Allies_human_barrier = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(-713.716, -880.965, 34.285),
		TeamAvailability = 2,
	},
	PLANT_Axis_Box_Defence = 
	{
		ExplosiveType = 3,
		Position = Vec3(2801.874, 2540.473, 1.125),
		TraceInfo = 
		{
			class = "GOAL",
			endPos = Vec3(2494.125, 2615.340, -634.320),
			eyePos = Vec3(3242.827, 2601.341, 64.125),
			id = 484,
		},
	},
	PLANT_Axis_human_barrier = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(711.153, 890.001, 34.223),
		TeamAvailability = 4,
	},
	PLANT_Wall_jump_machine = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(-3288.000, 3544.000, -96.000),
		TeamAvailability = 6,
	},
	PLANT_roof_MG42 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(2390.000, -2064.000, 666.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_dooralliesmg42a = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1932.000, -2016.000, 388.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_dooralliesmg42a_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1932.000, -1600.000, 388.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_dooralliesmg42a_2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-2304.000, -1420.000, 388.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_dooraxismg42a = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1932.000, 2016.000, 388.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_dooraxismg42a_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1932.000, 1600.000, 388.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_dooraxismg42a_2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2304.000, 1420.000, 388.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_roof_MG42 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2384.000, -2128.000, 704.000),
		TeamAvailability = 6,
	},
	Version = 1,
};