global _MG = 
{
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2228.000, -925.000, 696.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(195.000, 86.000, 696.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet_2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(4123.000, -1974.000, 262.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Allied_Left_Entrance = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1214.000, -1868.000, 948.000),
		TeamAvailability = 2,
	},
	BUILD_Allied__Tunnel_Main_Entrance = 
	{
		CreateOnLoad = 0,
		Position = Vec3(238.000, -248.000, 702.000),
		TeamAvailability = 2,
	},
	BUILD_Allied_cave_bridge = 
	{
		CreateOnLoad = 0,
		Position = Vec3(4174.000, -1668.000, 270.000),
		TeamAvailability = 4,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1172.000, -5412.000, 1156.000),
		TeamAvailability = 6,
	},
	BUILD_Truck = 
	{
		CreateOnLoad = 0,
		Mobile = 1,
		Offsets = 
		{
			Vec3(-0.457, 161.625, -28.094),
			Vec3(-70.125, 62.852, -26.484),
			Vec3(-83.271, -69.517, -28.100),
			Vec3(-9.278, -161.625, -26.493),
			Vec3(76.125, -44.399, -27.251),
		},
		Position = Vec3(-5220.000, -5254.000, 1190.000),
		TeamAvailability = 4,
		Vehicle = "MOVER_truck",
	},
	BUILD_Upper_Center_Entrance = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1710.000, -1228.000, 938.000),
		TeamAvailability = 2,
	},
	BUILD_Upper_Right_Entrance = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2188.500, -1914.000, 947.000),
		TeamAvailability = 2,
	},
	CAPPOINT_52 = 
	{
		Position = Vec3(-5334.292, -5272.125, 1158.035),
	},
	CHECKPOINT_alliedflag = 
	{
		CreateOnLoad = 0,
		Position = Vec3(448.000, -6584.000, 1116.000),
	},
	DEFEND_obj1 = 
	{
		AimVectors = 
		{
			Vec3(0.921, 0.389, 0.021),
		},
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(4406.055, 2236.458, 432.125),
		Radius = 20,
	},
	DEFEND_obj2 = 
	{
		AimVectors = 
		{
			Vec3(-0.979, 0.170, 0.109),
		},
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(5045.654, 2223.541, 408.125),
	},
	DEFEND_truck1 = 
	{
		AimVectors = 
		{
			Vec3(0.998, -0.057, -0.015),
		},
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-5364.565, -5515.074, 1170.539),
		Radius = 90,
	},
	DEFEND_truck2 = 
	{
		AimVectors = 
		{
			Vec3(0.825, 0.519, -0.221),
		},
		MaxCampTime = 6,
		MinCampTime = 2,
		Position = Vec3(-5073.227, -5280.850, 1163.731),
		Radius = 90,
	},
	ESCORT_Truck = 
	{
		Offsets = 
		{
			Vec3(-33.210, -161.625, -26.431),
			Vec3(32.239, -164.511, -25.935),
			Vec3(76.125, -87.589, -26.409),
			Vec3(76.125, 24.431, -26.322),
			Vec3(-76.125, 10.127, -29.674),
			Vec3(-76.125, -134.654, -26.845),
		},
		Position = Vec3(-5415.994, -5359.566, 1164.374),
		Vehicle = "MOVER_truck",
	},
	FLAG_allied_obelisk = 
	{
		CreateOnLoad = 0,
		Position = Vec3(4588.000, 2312.000, 485.125),
		TeamAvailability = 4,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2232.000, -675.000, 688.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(445.000, 82.000, 688.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet_2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(4373.000, -1978.000, 254.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_259 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(1143.000, -5670.000, 1169.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_277 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-4348.000, -4756.000, 1340.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_386 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-1807.000, -5877.000, 1209.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_62 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-4016.000, -1596.000, 988.000),
		TeamAvailability = 6,
	},
	PLANT_Allied_Left_Entrance = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(1465.000, -1700.000, 989.500),
		TeamAvailability = 4,
	},
	PLANT_Allied__Tunnel_Main_Entrance = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(175.000, -580.000, 752.500),
		TeamAvailability = 4,
	},
	PLANT_Allied_cave_bridge = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(4280.000, -680.000, 250.000),
		TeamAvailability = 2,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(1201.500, -5409.000, 1156.000),
		TeamAvailability = 6,
	},
	PLANT_Tunnel_Sealing = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(-2192.000, 196.001, 728.000),
		TeamAvailability = 4,
	},
	PLANT_Upper_Center_Entrance = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(1844.000, -1433.000, 992.500),
		TeamAvailability = 4,
	},
	PLANT_Upper_Right_Entrance = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(1951.000, -2076.000, 992.500),
		TeamAvailability = 4,
	},
	REPAIRMG42_259 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1143.000, -5670.000, 1169.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_277 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-4348.000, -4756.000, 1340.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_386 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1807.000, -5877.000, 1209.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_62 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-4016.000, -1596.000, 988.000),
		TeamAvailability = 6,
	},
	Version = 1,
};