global Map =
{
	SnipeMap = true
};

global OnMapLoad = function()
{
	SetMapGoalProperties("SNIPE.*", {MinCampTime=30, MaxCamptime=50});
	Util.LimitToTeam( TEAM.AXIS, "SNIPE_axis.*" );
	Util.LimitToTeam( TEAM.ALLIES, "SNIPE_allies.*" );
};

global OnBotJoin = function( bot )
{
	Util.ChangeToSniperWeapons(bot);
};
