global _MG = 
{
	AMMOCAB_north_ammocabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-3624.000, 1331.000, 825.000),
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2384.000, -1703.000, 418.000),
		TeamAvailability = 6,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		Position = Vec3(476.000, -1097.000, 417.000),
		TeamAvailability = 6,
	},
	BUILD_Lab_Main_Gate = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-2625.000, -1396.500, 586.500),
		TeamAvailability = 2,
	},
	HEALTHCAB_north_healthcabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-3680.000, 1448.000, 836.000),
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2520.000, -1703.000, 410.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_72 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-2337.000, -1295.000, 819.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_allies_spawn_mg = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(2174.000, -1584.000, 452.000),
		TeamAvailability = 6,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(479.000, -1126.500, 417.000),
		TeamAvailability = 6,
	},
	PLANT_Heavy_Water_Control_Pannel = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(-3380.000, 1188.000, 615.000),
		TeamAvailability = 4,
	},
	PLANT_Lab_Main_Gate = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(-2464.000, -921.500, 644.000),
		TeamAvailability = 4,
	},
	PLANT_Ventilation_Hatch = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(-1831.000, 1031.000, 576.000),
		TeamAvailability = 4,
	},
	REPAIRMG42_72 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-2337.000, -1295.000, 819.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_allies_spawn_mg = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2174.000, -1584.000, 452.000),
		TeamAvailability = 6,
	},
	Version = 1,
};