global _MG = 
{
	AMMOCAB_second_ammocabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-367.000, -1086.000, 362.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_second_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1104.000, -107.000, -129.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Allied_Command_Post = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1251.000, -1676.000, 239.000),
		TeamAvailability = 4,
	},
	BUILD_Axis_Command_Post = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1250.000, 58.000, -116.000),
		TeamAvailability = 2,
	},
	CHECKPOINT_flag1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1704.000, -1680.000, 248.000),
	},
	CHECKPOINT_flag2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-472.000, -944.000, 176.000),
	},
	CHECKPOINT_flag3 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1024.000, 1560.000, 232.000),
	},
	CHECKPOINT_flag4 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1560.000, -96.000, 550.000),
	},
	CHECKPOINT_flag5 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1422.000, -28.000, -139.000),
	},
	HEALTHCAB_second_healthcabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-256.000, -1088.000, 362.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_second_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-993.000, -109.000, -129.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_HillMG = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-1188.000, 280.000, 548.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_WoodMG1 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(1298.000, 1494.000, 428.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_WoodMG1_1 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(1223.000, 1495.000, 428.000),
		TeamAvailability = 6,
	},
	PLANT_Allied_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(1250.000, -1608.501, 239.000),
		TeamAvailability = 2,
	},
	PLANT_Axis_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(-1251.000, 125.499, -116.000),
		TeamAvailability = 4,
	},
	REPAIRMG42_HillMG = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1188.000, 280.000, 548.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_WoodMG1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1298.000, 1494.000, 428.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_WoodMG1_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1223.000, 1495.000, 428.000),
		TeamAvailability = 6,
	},
	Version = 1,
};