global _MG = 
{
	AMMOCAB_objhacab2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(5850.000, 1634.000, -419.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_objhacab3 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2806.000, 2261.000, -197.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Axis_tunnel_MG_Nest = 
	{
		CreateOnLoad = 0,
		Position = Vec3(5048.500, 886.500, -422.000),
		TeamAvailability = 2,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2200.000, 1584.000, -208.000),
		TeamAvailability = 6,
	},
	CAPPOINT_truck = 
	{
		Position = Vec3(5002.657, 548.577, -482.875),
		TeamAvailability = 4,
	},
	CHECKPOINT_roadbunker = 
	{
		CreateOnLoad = 0,
		Position = Vec3(4117.000, 2597.000, -222.000),
		TeamAvailability = 6,
	},
	DEFEND_radar_1 = 
	{
		AimVectors = 
		{
			Vec3(-0.510, 0.856, -0.084),
			Vec3(-0.967, -0.254, 0.024),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(6603.243, 808.346, -378.875),
		Stance = "crouch",
		TeamAvailability = 2,
	},
	DEFEND_radar_2 = 
	{
		AimVectors = 
		{
			Vec3(-0.999, -0.038, 0.013),
			Vec3(-0.940, 0.269, 0.211),
			Vec3(0.075, 0.987, -0.141),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(6321.021, 620.653, -348.875),
		Stance = "crouch",
		TeamAvailability = 2,
	},
	DEFEND_truck_1 = 
	{
		AimVectors = 
		{
			Vec3(0.539, 0.837, -0.092),
			Vec3(-0.972, 0.232, 0.027),
			Vec3(0.724, 0.681, -0.110),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(5222.869, 575.562, -387.697),
		Stance = "crouch",
		TeamAvailability = 2,
	},
	DEFEND_truck_2 = 
	{
		AimVectors = 
		{
			Vec3(-0.983, 0.144, 0.112),
			Vec3(0.180, -0.984, -0.006),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(5154.888, 652.958, -475.958),
		Stance = "crouch",
		TeamAvailability = 2,
	},
	DEFEND_truck_3 = 
	{
		AimVectors = 
		{
			Vec3(0.046, 0.999, -0.007),
			Vec3(-0.235, 0.972, 0.015),
			Vec3(-0.999, -0.025, -0.029),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(5505.946, 480.912, -452.875),
		Stance = "crouch",
		TeamAvailability = 2,
	},
	DEFEND_truck_4 = 
	{
		AimVectors = 
		{
			Vec3(0.066, 0.998, 0.020),
			Vec3(0.353, 0.935, 0.045),
			Vec3(-0.943, 0.330, 0.043),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(5373.229, 464.061, -452.875),
		TeamAvailability = 2,
	},
	FLAG_radarbox1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(5694.000, 928.000, -378.875),
		TeamAvailability = 4,
	},
	FLAG_radarbox2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(5694.000, 868.000, -378.875),
		TeamAvailability = 4,
	},
	HEALTHCAB_objhacab1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(5850.000, 1690.000, -419.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_objhacab4 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2806.000, 2317.000, -197.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_477 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(6514.000, 1380.000, -370.000),
		TeamAvailability = 0,
	},
	MOUNTMG42_79 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(2570.000, 1698.000, -146.000),
		TeamAvailability = 0,
	},
	MOUNTMG42_Axis_tunnel_MG_Nest = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(4946.000, 804.000, -392.000),
		TeamAvailability = 0,
	},
	PLANT_Axis_tunnel_MG_Nest = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(4946.000, 804.500, -436.000),
		TeamAvailability = 4,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(2203.000, 1566.000, -208.000),
		TeamAvailability = 6,
	},
	PLANT_Main_Entrance = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(5462.000, 834.000, -351.000),
		TeamAvailability = 4,
	},
	PLANT_Side_Entrance = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(3920.000, 2563.000, -459.999),
		TeamAvailability = 4,
	},
	REPAIRMG42_477 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(6514.000, 1380.000, -370.000),
		TeamAvailability = 0,
	},
	REPAIRMG42_79 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2570.000, 1698.000, -146.000),
		TeamAvailability = 0,
	},
	REPAIRMG42_Axis_tunnel_MG_Nest = 
	{
		CreateOnLoad = 0,
		Position = Vec3(4946.000, 804.000, -392.000),
		TeamAvailability = 0,
	},
	Version = 1,
};