global _MG = 
{
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(608.000, -788.000, 34.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(8165.000, -1806.000, 402.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet_2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(8349.000, -2506.000, -16.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Allied_Command_Post = 
	{
		CreateOnLoad = 0,
		Position = Vec3(7152.000, 216.000, 348.000),
		TeamAvailability = 4,
	},
	BUILD_Axis_Command_Post = 
	{
		CreateOnLoad = 0,
		Position = Vec3(7320.000, -3132.000, 70.000),
		TeamAvailability = 2,
	},
	BUILD_Axis_Construction = 
	{
		CreateOnLoad = 0,
		Position = Vec3(6640.000, -3504.000, 144.000),
		TeamAvailability = 2,
	},
	BUILD_allied_construction = 
	{
		CreateOnLoad = 0,
		Mobile = 1,
		Position = Vec3(9384.000, -2264.000, 72.000),
		TeamAvailability = 4,
	},
	CAPPOINT_Train = 
	{
		Position = Vec3(6225.919, -2457.581, 88.125),
	},
	CHECKPOINT_checkpoint1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1184.000, -1760.000, 440.000),
	},
	FLAG_boxy = 
	{
		CreateOnLoad = 0,
		Position = Vec3(9152.000, -2352.000, 69.125),
		TeamAvailability = 4,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(606.000, -684.000, 33.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(8165.000, -1942.000, 401.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet_2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(8349.000, -2192.000, -18.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	PLANT_Allied_Command_Post = 
	{
		CoverSpots = 
		{
			{
				AimVectors = 
				{
					Vec3(0.220, 0.975, 0.024),
				},
				position = Vec3(7059.269, -156.400, 320.187),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(7150.998, 267.497, 348.000),
		TeamAvailability = 2,
	},
	PLANT_Axis_Command_Post = 
	{
		CoverSpots = 
		{
			{
				AimVectors = 
				{
					Vec3(0.744, -0.661, 0.094),
				},
				position = Vec3(7170.125, -3122.125, 40.125),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(7318.998, -3060.503, 70.000),
		TeamAvailability = 4,
	},
	PLANT_Axis_Construction = 
	{
		CoverSpots = 
		{
			{
				AimVectors = 
				{
					Vec3(-0.112, -0.994, 0.007),
				},
				position = Vec3(6737.652, -3090.125, 88.125),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(6703.999, -3408.000, 140.000),
		TeamAvailability = 4,
	},
	PLANT_allied_construction = 
	{
		CoverSpots = 
		{
			{
				AimVectors = 
				{
					Vec3(-0.960, -0.276, 0.048),
					Vec3(-0.190, -0.981, 0.046),
				},
				position = Vec3(9467.838, -1997.503, 56.125),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(9360.000, -2264.000, 88.000),
		TeamAvailability = 2,
	},
	PLANT_generator = 
	{
		CoverSpots = 
		{
			{
				AimVectors = 
				{
					Vec3(-0.930, -0.356, 0.087),
				},
				position = Vec3(4971.184, 637.792, 72.125),
				stance = "crouch",
			},
			{
				AimVectors = 
				{
					Vec3(-0.995, 0.014, 0.099),
				},
				position = Vec3(4964.439, 540.018, 72.125),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(5072.000, 592.000, 104.000),
		TeamAvailability = 4,
	},
	PLANT_lower_entrance = 
	{
		CoverSpots = 
		{
			{
				AimVectors = 
				{
					Vec3(0.595, 0.799, 0.091),
				},
				position = Vec3(7188.185, -1089.221, 40.125),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(7392.000, -1348.000, 88.000),
		TeamAvailability = 4,
	},
	PLANT_upper_entrance = 
	{
		CoverSpots = 
		{
			{
				AimVectors = 
				{
					Vec3(-0.897, -0.438, 0.060),
				},
				position = Vec3(8187.506, -897.180, 320.125),
				stance = "crouch",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(7815.999, -1428.000, 360.002),
		TeamAvailability = 4,
	},
	Version = 1,
};