global _MG = 
{
	AMMOCAB_t3 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2642.000, 524.000, 350.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_t5 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1202.000, 3980.000, 30.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_t7 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-974.000, 3980.000, 30.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1004.000, 1420.000, 548.000),
		TeamAvailability = 6,
	},
	BUILD_Iris_Construction_Kit = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1251.000, 5698.000, 64.000),
		TeamAvailability = 2,
	},
	BUILD_South_base_MG = 
	{
		CreateOnLoad = 0,
		Position = Vec3(200.000, 388.000, 604.000),
		TeamAvailability = 2,
	},
	BUILD_Tank = 
	{
		CreateOnLoad = 0,
		Mobile = 1,
		Offsets = 
		{
			Vec3(-37.398, -201.929, -38.180),
			Vec3(27.324, -193.454, -37.979),
			Vec3(98.141, -2.307, -37.313),
			Vec3(-98.125, -8.953, -37.267),
			Vec3(40.608, 159.172, -34.622),
			Vec3(-39.392, 159.263, -34.620),
		},
		Position = Vec3(863.000, 988.000, 514.000),
		TeamAvailability = 4,
		Vehicle = "MOVER_tank",
	},
	BUILD_Tank_Barrier_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-836.000, 1584.000, 504.000),
		TeamAvailability = 2,
	},
	BUILD_Truck = 
	{
		CreateOnLoad = 0,
		Mobile = 1,
		Position = Vec3(-1186.000, 3136.000, 470.000),
		TeamAvailability = 4,
	},
	BUILD_Truck_Barrier_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1556.000, 2460.000, 456.000),
		TeamAvailability = 2,
	},
	CAPPOINT_Truck = 
	{
		Position = Vec3(-1310.660, 3162.750, 480.125),
		Radius = 20,
	},
	ESCORT_Truck = 
	{
		Offsets = 
		{
			Vec3(69.125, 88.152, -32.373),
			Vec3(-70.125, 83.354, -32.373),
			Vec3(-0.703, 161.741, -32.373),
		},
		Position = Vec3(-1187.542, 2916.764, 421.125),
		Vehicle = "MOVER_truck",
	},
	FLAG_Naquada = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1082.000, 5348.000, 45.125),
		TeamAvailability = 4,
	},
	HEALTHCAB_t2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2642.000, 572.000, 350.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_t4 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1202.000, 4052.000, 30.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_t6 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-974.000, 4052.000, 30.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_947 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(0.000, -4878.000, 840.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_South_base_MG = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(249.000, 334.000, 640.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_east = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-235.000, 2795.000, 488.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_t1 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(1584.000, 1184.000, 716.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_t1_1 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(1584.000, 136.000, 716.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_west = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-2001.000, 2744.000, 488.000),
		TeamAvailability = 6,
	},
	MOUNT_Tank = 
	{
		AimMode = "velocity",
		Offsets = 
		{
			Vec3(50.875, -195.412, -38.025),
			Vec3(-34.678, -193.454, -37.979),
			Vec3(-98.289, -62.590, -38.363),
			Vec3(98.273, -47.948, -38.594),
		},
		Position = Vec3(1025.318, 1099.378, 460.525),
		Vehicle = "MOVER_tank",
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(1033.500, 1414.999, 548.000),
		TeamAvailability = 6,
	},
	PLANT_Iris_Construction_Kit = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(-1092.000, 5861.000, 200.000),
		TeamAvailability = 4,
	},
	PLANT_South_base_MG = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(266.000, 324.499, 592.000),
		TeamAvailability = 4,
	},
	PLANT_Tank_Barrier_1 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(-1093.000, 1343.001, 491.001),
		TeamAvailability = 4,
	},
	PLANT_Truck_Barrier_1 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(-1763.000, 2352.000, 477.000),
		TeamAvailability = 4,
	},
	REPAIRMG42_947 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(0.000, -4878.000, 840.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_South_base_MG = 
	{
		CreateOnLoad = 0,
		Position = Vec3(249.000, 334.000, 640.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_east = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-235.000, 2795.000, 488.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_t1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1584.000, 1184.000, 716.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_t1_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1584.000, 136.000, 716.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_west = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-2001.000, 2744.000, 488.000),
		TeamAvailability = 6,
	},
	SWITCH_Left_Door = 
	{
		AimPosition = Vec3(-1373.170, 5075.875, 247.427),
		Position = Vec3(-1373.315, 5057.875, 193.125),
	},
	SWITCH_Right_Door = 
	{
		AimPosition = Vec3(-793.019, 5075.875, 247.375),
		Position = Vec3(-793.220, 5057.875, 193.125),
	},
	Version = 1,
};