global _MG = 
{
	AMMOCAB_456 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2620.000, -236.000, 116.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_t10006 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(48.000, 396.000, 759.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_t2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(3876.000, -4055.000, 658.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_MG = 
	{
		CreateOnLoad = 0,
		Position = Vec3(3081.000, -3987.000, 548.000),
		TeamAvailability = 4,
	},
	BUILD_MG_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(4021.000, -3209.000, 641.000),
		TeamAvailability = 4,
	},
	BUILD_MG_2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2689.000, 629.000, 545.000),
		TeamAvailability = 2,
	},
	CAPPOINT_Truck = 
	{
		Position = Vec3(254.723, -3833.334, 519.125),
	},
	CHECKPOINT_flag_flag = 
	{
		CreateOnLoad = 0,
		Position = Vec3(256.000, 336.000, 776.000),
	},
	FLAG_Maiden = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1432.000, -949.000, 321.125),
		TeamAvailability = 4,
	},
	HEALTHCAB_653 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1168.000, -48.000, 148.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_t1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(3709.000, -4055.000, 658.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_t10005 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(48.000, 451.000, 759.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_MG = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(3006.000, -3830.000, 587.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_MG_1 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(3924.000, -3075.000, 680.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_MG_2 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(2605.000, 512.000, 581.000),
		TeamAvailability = 6,
	},
	PLANT_MG = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(3007.686, -3804.408, 532.000),
		TeamAvailability = 2,
	},
	PLANT_MG_1 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(3896.961, -3045.523, 625.000),
		TeamAvailability = 2,
	},
	PLANT_MG_2 = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(2605.694, 522.130, 529.000),
		TeamAvailability = 4,
	},
	PLANT_Prison_Wall = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(1408.000, -1004.000, 512.000),
		TeamAvailability = 4,
	},
	REPAIRMG42_MG = 
	{
		CreateOnLoad = 0,
		Position = Vec3(3006.000, -3830.000, 587.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_MG_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(3924.000, -3075.000, 680.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_MG_2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2605.000, 512.000, 581.000),
		TeamAvailability = 6,
	},
	Version = 1,
};