global _MG = 
{
	AMMOCAB_campo_ammocabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(206.000, -1065.000, -24.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_island_ammocabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2143.000, 1474.000, -192.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Allied_Command_Post = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-2108.000, -460.000, -164.000),
		TeamAvailability = 4,
	},
	BUILD_Axis_Command_Post = 
	{
		CreateOnLoad = 0,
		Position = Vec3(4280.000, 928.000, -160.000),
		TeamAvailability = 2,
	},
	BUILD_Foot_Bridge = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1640.000, 2616.000, -168.000),
		TeamAvailability = 4,
	},
	BUILD_Library_MG = 
	{
		CreateOnLoad = 0,
		Position = Vec3(4720.000, 2664.000, -168.000),
		TeamAvailability = 2,
	},
	BUILD_Library_Side_Wall = 
	{
		CreateOnLoad = 0,
		Position = Vec3(3924.000, 4760.000, 96.000),
		TeamAvailability = 2,
	},
	BUILD_Side_Entrance = 
	{
		CreateOnLoad = 0,
		Position = Vec3(640.000, 616.000, -24.000),
		TeamAvailability = 2,
	},
	BUILD_Speedboat = 
	{
		CreateOnLoad = 0,
		Mobile = 1,
		Position = Vec3(3644.000, 4000.000, -126.000),
		TeamAvailability = 4,
	},
	BUILD_Tank = 
	{
		Mobile = 1,
		Offsets = 
		{
			Vec3(-8.047, -166.125, -27.375),
			Vec3(82.125, -59.225, -27.375),
			Vec3(82.125, 85.830, -27.375),
			Vec3(-82.125, -51.875, -27.375),
			Vec3(-82.125, 82.729, -27.375),
		},
		Position = Vec3(-1280.000, 882.000, -108.500),
		TeamAvailability = 4,
		Vehicle = "MOVER_tank",
	},
	ESCORT_tANK_aLLIES = 
	{
		Offsets = 
		{
		},
		Position = Vec3(-1400.397, 1061.342, -160.033),
	},
	FLAG_relic = 
	{
		CreateOnLoad = 0,
		Position = Vec3(4504.000, 4924.000, -150.875),
		TeamAvailability = 4,
	},
	HEALTHCAB_campo_healthcabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(308.000, -1065.000, -24.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_island_healthcabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2224.000, 1545.000, -192.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_Library_MG = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 60,
		MinCampTime = 15,
		Position = Vec3(4864.000, 2804.000, -156.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_axischurchmg42 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 60,
		MinCampTime = 15,
		Position = Vec3(104.000, -668.000, 12.000),
		TeamAvailability = 6,
	},
	PLANT_Allied_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(-2104.000, -427.500, -180.000),
		TeamAvailability = 2,
	},
	PLANT_Axis_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(4292.000, 980.500, -188.000),
		TeamAvailability = 4,
	},
	PLANT_Foot_Bridge = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(1252.001, 2760.001, -299.001),
		TeamAvailability = 2,
	},
	PLANT_Library_MG = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(4875.999, 2794.001, -207.000),
		TeamAvailability = 4,
	},
	PLANT_Library_Side_Wall = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(3920.000, 4760.001, 104.000),
		TeamAvailability = 4,
	},
	PLANT_Side_Entrance = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(651.000, 616.000, -24.000),
		TeamAvailability = 4,
	},
	PLANT_TANK_Plant = 
	{
		ExplosiveType = 1,
		Position = Vec3(-1321.069, 713.180, -163.301),
		Radius = 75,
		TraceInfo = 
		{
		},
	},
	PLANT_Tank_Crate = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(-1280.000, 880.000, -96.000),
		TeamAvailability = 4,
	},
	REPAIRMG42_Library_MG = 
	{
		CreateOnLoad = 0,
		Position = Vec3(4864.000, 2804.000, -156.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_axischurchmg42 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(104.000, -668.000, 12.000),
		TeamAvailability = 6,
	},
	Version = 1,
};