global _MG = 
{
	AMMOCAB_17 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-2862.500, 3205.500, 216.500),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_first_ammocabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-691.000, 2409.000, 315.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Neutral_Command_Post = 
	{
		CreateOnLoad = 0,
		Position = Vec3(78.000, -400.000, 409.000),
		TeamAvailability = 6,
	},
	BUILD_River_Bridge = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2916.000, 2136.000, 448.000),
		TeamAvailability = 4,
	},
	CHECKPOINT_spawnflagbase = 
	{
		CreateOnLoad = 0,
		Position = Vec3(0.000, -632.000, 416.000),
	},
	CHECKPOINT_spawnflagcave = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-2312.000, -1896.000, 416.000),
	},
	CHECKPOINT_spawnflaglittlevillage = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-488.000, 2712.000, 248.000),
	},
	CHECKPOINT_spawnflagruins = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-480.000, -3080.000, 344.000),
	},
	DEFEND_campdefend = 
	{
		AimVectors = 
		{
			Vec3(0.855, 0.392, -0.340),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(169.460, -525.759, 358.125),
	},
	DEFEND_cavedefend = 
	{
		AimVectors = 
		{
			Vec3(-0.861, 0.394, -0.322),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-2211.286, -1999.407, 359.125),
	},
	DEFEND_ruinsdefend = 
	{
		AimVectors = 
		{
			Vec3(0.906, 0.261, -0.333),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-117.360, -2770.195, 289.125),
	},
	DEFEND_village = 
	{
		AimVectors = 
		{
			Vec3(-0.996, -0.072, -0.060),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-539.403, 2717.332, 179.125),
	},
	HEALTHCAB_18 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-2698.500, 3127.500, 201.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_first_healthcabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-580.000, 2407.000, 315.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_174 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(-57.000, 2944.000, 290.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_176 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(284.000, -16.000, 428.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_178 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 30,
		MinCampTime = 15,
		Position = Vec3(1936.000, -1072.000, 780.000),
		TeamAvailability = 6,
	},
	PLANT_Neutral_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(77.000, -332.500, 410.000),
		TeamAvailability = 6,
	},
	PLANT_River_Bridge = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(1872.000, 1542.000, 160.000),
		TeamAvailability = 2,
	},
	REPAIRMG42_174 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-57.000, 2944.000, 290.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_176 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(284.000, -16.000, 428.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_178 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1936.000, -1072.000, 780.000),
		TeamAvailability = 6,
	},
	SNIPE_campsnipe = 
	{
		AimVectors = 
		{
			Vec3(-0.869, -0.483, -0.102),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-287.026, -231.484, 572.229),
	},
	Version = 1,
};