global _MG = 
{
	AMMOCAB_supplycabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-7780.000, 2260.000, 30.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_supplycabinet_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-9644.000, 3008.000, -266.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_supplycabinet_2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-9694.000, 3746.000, -266.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_supplycabinet_3 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-11806.000, 5466.000, -266.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_supplycabinet_4 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-9556.000, 2120.000, 46.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Allied_MG = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-6340.000, 2400.000, -268.000),
		TeamAvailability = 4,
	},
	BUILD_Allied_metal_barrier = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-9994.000, 3904.000, -272.000),
		TeamAvailability = 4,
	},
	BUILD_Allied_offense_Wall = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-12474.000, 3392.000, -272.000),
		TeamAvailability = 4,
	},
	BUILD_Axis_MG = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-11524.000, 3928.000, -272.000),
		TeamAvailability = 2,
	},
	BUILD_Axis_Stairs = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-9474.000, 3638.000, 88.000),
		TeamAvailability = 2,
	},
	BUILD_Axis_metal_barrier = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-9346.000, 4406.000, -272.000),
		TeamAvailability = 2,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-9676.000, 4464.000, -244.000),
		TeamAvailability = 6,
	},
	CHECKPOINT_forward_spawn = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-9688.000, 4158.000, -212.000),
	},
	DEFEND_defend_allies_object = 
	{
		AimVectors = 
		{
			Vec3(-0.975, 0.214, -0.055),
		},
		MaxCampTime = 900,
		MinCampTime = 800,
		Position = Vec3(-6989.450, 2672.772, -318.628),
		TeamAvailability = 4,
	},
	DEFEND_defnd_topwagon_allies_object = 
	{
		AimVectors = 
		{
			Vec3(0.588, -0.542, -0.600),
		},
		MaxCampTime = 900,
		MinCampTime = 300,
		Position = Vec3(-8298.197, 3157.592, -136.875),
		TeamAvailability = 4,
	},
	HEALTHCAB_healthcabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-7832.000, 2260.000, 30.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-9356.000, 3008.000, -266.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_healthcabinet_2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-9748.000, 3746.000, -266.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_healthcabinet_3 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-11860.000, 5466.000, -266.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_healthcabinet_4 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-9556.000, 2072.000, 46.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_393 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 60,
		MinCampTime = 15,
		Position = Vec3(-12440.000, 3634.000, -228.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_Allied_MG = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 60,
		MinCampTime = 15,
		Position = Vec3(-6295.000, 2258.000, -228.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_Axis_MG = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 60,
		MinCampTime = 15,
		Position = Vec3(-11561.000, 4062.000, -224.000),
		TeamAvailability = 6,
	},
	PLANT_Allied_MG = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(-6326.002, 2260.501, -280.000),
		TeamAvailability = 2,
	},
	PLANT_Allied_Radio_Transmitter = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(-6724.000, 1996.000, -244.000),
		TeamAvailability = 2,
	},
	PLANT_Allied_metal_barrier = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(-10072.000, 4160.000, -196.003),
		TeamAvailability = 2,
	},
	PLANT_Allied_offense_Wall = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(-12592.000, 3862.000, -240.000),
		TeamAvailability = 2,
	},
	PLANT_Axis_MG = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(-11545.998, 4059.501, -280.000),
		TeamAvailability = 4,
	},
	PLANT_Axis_Radio_Transmitter = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(-11524.000, 6020.000, 628.000),
		TeamAvailability = 4,
	},
	PLANT_Axis_Stairs = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(-8988.000, 3554.000, 176.000),
		TeamAvailability = 4,
	},
	PLANT_Axis_metal_barrier = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(-9304.000, 4160.000, -196.001),
		TeamAvailability = 4,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(-9673.001, 4434.500, -244.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_393 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-12440.000, 3634.000, -228.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_Allied_MG = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-6295.000, 2258.000, -228.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_Axis_MG = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-11561.000, 4062.000, -224.000),
		TeamAvailability = 6,
	},
	Version = 1,
};