global _MG = 
{
	AMMOCAB_allied_forward_ammostand = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2284.000, 610.000, 36.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_ammobox1_allied_giveammo = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1350.000, -1792.000, -68.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_ammobox1_axis_giveammo = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1112.000, 2300.000, -68.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_ammobox2_allied_giveammo = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-716.000, -3874.000, 36.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_ammobox2_axis_giveammo = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1040.000, 4378.000, 36.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_ammobox3_allied_giveammo = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-222.000, -1632.000, -68.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_ammobox3_axis_giveammo = 
	{
		CreateOnLoad = 0,
		Position = Vec3(842.000, 2128.000, -68.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_armory_allied_ammostand = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1012.000, 3846.000, 44.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_armory_axis_ammostand = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-772.000, -3334.000, 44.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_axis_forward_ammostand = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-2048.000, -98.000, 36.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Allied_Outpost = 
	{
		CreateOnLoad = 0,
		Position = Vec3(2118.000, 846.000, 58.000),
		TeamAvailability = 4,
	},
	BUILD_Axis_Outpost = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1878.000, -334.000, 58.000),
		TeamAvailability = 2,
	},
	BUILD_Gate_Rocketgun = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-324.000, -2092.000, 404.000),
		TeamAvailability = 2,
	},
	BUILD_Gate_Rocketgun_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(564.000, 2604.000, 404.000),
		TeamAvailability = 4,
	},
	BUILD_Tower_Rocketgun = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1132.000, -2404.000, 384.000),
		TeamAvailability = 2,
	},
	BUILD_Tower_Rocketgun_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-892.000, 2916.000, 384.000),
		TeamAvailability = 4,
	},
	CAPPOINT_allied_arm = 
	{
		Position = Vec3(823.974, 3814.484, 6.125),
	},
	CAPPOINT_allied_eng = 
	{
		Position = Vec3(-551.409, 4327.219, 6.125),
	},
	CAPPOINT_allied_forward_wall = 
	{
		Position = Vec3(-598.398, 2752.572, 6.125),
	},
	CAPPOINT_allied_gate = 
	{
		Position = Vec3(691.859, 2737.339, 6.125),
	},
	CAPPOINT_allied_left_wall = 
	{
		Position = Vec3(1580.222, 3263.240, 6.125),
	},
	CAPPOINT_allied_med = 
	{
		Position = Vec3(-201.093, 3741.665, 6.125),
	},
	CAPPOINT_allied_right_wall = 
	{
		Position = Vec3(-1111.686, 3634.112, 6.125),
	},
	CAPPOINT_allied_spawn = 
	{
		Position = Vec3(643.783, 4554.143, 6.125),
	},
	CAPPOINT_allied_tac = 
	{
		Position = Vec3(120.483, 3995.814, 6.125),
	},
	CAPPOINT_allied_tower = 
	{
		Position = Vec3(-778.664, 3021.424, 6.125),
	},
	CAPPOINT_axis_arm = 
	{
		Position = Vec3(-584.853, -3302.134, 6.125),
	},
	CAPPOINT_axis_eng = 
	{
		Position = Vec3(792.782, -3817.902, 6.125),
	},
	CAPPOINT_axis_forward_wall = 
	{
		Position = Vec3(842.263, -2243.449, 6.125),
	},
	CAPPOINT_axis_gate = 
	{
		Position = Vec3(-444.995, -2234.619, 6.125),
	},
	CAPPOINT_axis_left_wall = 
	{
		Position = Vec3(-1343.170, -2750.164, 6.125),
	},
	CAPPOINT_axis_med = 
	{
		Position = Vec3(440.207, -3230.733, 6.125),
	},
	CAPPOINT_axis_right_wall = 
	{
		Position = Vec3(1350.564, -3123.678, 6.125),
	},
	CAPPOINT_axis_spawn = 
	{
		Position = Vec3(-408.492, -4040.214, 6.125),
	},
	CAPPOINT_axis_tac = 
	{
		Position = Vec3(121.084, -3483.318, 6.125),
	},
	CAPPOINT_axis_tower = 
	{
		Position = Vec3(1018.705, -2509.266, 6.125),
	},
	FLAG_Construction_Materials = 
	{
		CreateOnLoad = 0,
		Position = Vec3(0.000, 1200.000, 13.125),
		TeamAvailability = 2,
	},
	FLAG_Construction_Materials_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1024.000, 1200.000, 13.125),
		TeamAvailability = 2,
	},
	FLAG_Construction_Materials_2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-512.000, -840.000, 13.125),
		TeamAvailability = 4,
	},
	FLAG_Construction_Materials_3 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(504.000, -848.000, 13.125),
		TeamAvailability = 4,
	},
	FLAG_Construction_Materials_4 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(800.000, 2440.000, -138.875),
		TeamAvailability = 4,
	},
	FLAG_Construction_Materials_5 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-516.000, -1944.000, -138.875),
		TeamAvailability = 2,
	},
	HEALTHCAB_healthbox1_allied_giveammo = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1602.000, -1792.000, -68.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_healthbox1_axis_giveammo = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1358.000, 2300.000, -68.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_healthbox2_allied_giveammo = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-784.000, -3874.000, 36.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_healthbox2_axis_giveammo = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1104.000, 4378.000, 36.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_healthbox3_allied_giveammo = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-602.000, -1632.000, -68.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_healthbox3_axis_giveammo = 
	{
		CreateOnLoad = 0,
		Position = Vec3(382.000, 2128.000, -68.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_medical_allied_healthstand = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-236.000, 3940.000, 76.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_medical_axis_healthstand = 
	{
		CreateOnLoad = 0,
		Position = Vec3(476.000, -3428.000, 76.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_asstower_allied_supermg = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-968.000, 2888.000, 520.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_asstower_allied_ubermg = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-968.000, 2888.000, 520.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_asstower_allied_ubermg_1 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-968.000, 2888.000, 520.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_asstower_allied_woodenmg = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(-968.000, 2888.000, 520.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_asstower_axis_supermg = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(1208.000, -2376.000, 520.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_asstower_axis_ubermg = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(1208.000, -2376.000, 520.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_asstower_axis_ubermg_1 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(1208.000, -2376.000, 520.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_asstower_axis_woodenmg = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(1208.000, -2376.000, 520.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_gate_allied_mg = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(176.000, 2576.000, 376.000),
		TeamAvailability = 6,
	},
	MOUNTMG42_gate_axis_mg = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 90,
		MinCampTime = 15,
		Position = Vec3(64.000, -2064.000, 376.000),
		TeamAvailability = 6,
	},
	PLANT_Allied_Outpost = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(2125.997, 820.000, 96.000),
		TeamAvailability = 2,
	},
	PLANT_Axis_Outpost = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(-1885.997, -308.000, 96.001),
		TeamAvailability = 4,
	},
	REPAIRMG42_asstower_allied_supermg = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-968.000, 2888.000, 520.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_asstower_allied_ubermg = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-968.000, 2888.000, 520.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_asstower_allied_ubermg_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-968.000, 2888.000, 520.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_asstower_allied_woodenmg = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-968.000, 2888.000, 520.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_asstower_axis_supermg = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1208.000, -2376.000, 520.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_asstower_axis_ubermg = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1208.000, -2376.000, 520.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_asstower_axis_ubermg_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1208.000, -2376.000, 520.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_asstower_axis_woodenmg = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1208.000, -2376.000, 520.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_gate_allied_mg = 
	{
		CreateOnLoad = 0,
		Position = Vec3(176.000, 2576.000, 376.000),
		TeamAvailability = 6,
	},
	REPAIRMG42_gate_axis_mg = 
	{
		CreateOnLoad = 0,
		Position = Vec3(64.000, -2064.000, 376.000),
		TeamAvailability = 6,
	},
	ROUTE_allied_left_1 = 
	{
		Position = Vec3(1824.007, 1013.963, 10.826),
		Radius = 125,
	},
	ROUTE_allied_left_2 = 
	{
		Position = Vec3(1936.223, -696.729, 1.125),
		Radius = 125,
	},
	ROUTE_allied_left_mat = 
	{
		Position = Vec3(503.390, -847.447, 9.125),
		Radius = 250,
	},
	ROUTE_allied_left_pond_1 = 
	{
		Position = Vec3(1294.158, 1179.878, 0.125),
		Radius = 125,
	},
	ROUTE_allied_left_pond_2 = 
	{
		Position = Vec3(1182.088, -206.670, 1.125),
		Radius = 125,
	},
	ROUTE_allied_left_under = 
	{
		Position = Vec3(913.376, 2911.083, -218.875),
		Radius = 125,
	},
	ROUTE_allied_right_1 = 
	{
		Position = Vec3(-1249.589, 1175.206, 0.125),
		Radius = 125,
	},
	ROUTE_allied_right_2 = 
	{
		Position = Vec3(-1408.603, -106.902, 1.125),
		Radius = 125,
	},
	ROUTE_allied_right_mat = 
	{
		Position = Vec3(-511.638, -834.098, 9.125),
		Radius = 200,
	},
	ROUTE_allied_right_pond_1 = 
	{
		Position = Vec3(-332.966, 1142.611, 0.125),
		Radius = 125,
	},
	ROUTE_allied_right_pond_2 = 
	{
		Position = Vec3(-530.577, -69.078, 1.125),
		Radius = 100,
	},
	ROUTE_allied_right_under = 
	{
		Position = Vec3(-1106.797, 2974.063, -218.875),
		Radius = 125,
	},
	ROUTE_allied_sneak_left = 
	{
		Position = Vec3(1939.747, 4169.909, 2.125),
		Radius = 125,
	},
	ROUTE_allied_sneak_right = 
	{
		Position = Vec3(-1567.123, 4158.186, 2.125),
		Radius = 125,
	},
	ROUTE_allied_spawn = 
	{
		Position = Vec3(267.129, 3492.052, 1.125),
		Radius = 1500,
	},
	ROUTE_axis_left_1 = 
	{
		Position = Vec3(-1589.355, -1240.867, 1.125),
		Radius = 125,
	},
	ROUTE_axis_left_2 = 
	{
		Position = Vec3(-1435.088, 645.364, 0.125),
		Radius = 125,
	},
	ROUTE_axis_left_mat = 
	{
		Position = Vec3(3.103, 1194.005, 9.125),
		Radius = 200,
	},
	ROUTE_axis_left_pond_1 = 
	{
		Position = Vec3(-554.124, -407.667, 1.125),
		Radius = 100,
	},
	ROUTE_axis_left_pond_2 = 
	{
		Position = Vec3(-308.413, 719.946, 1.125),
		Radius = 125,
	},
	ROUTE_axis_left_under = 
	{
		Position = Vec3(-675.586, -2159.955, -168.960),
		Radius = 125,
	},
	ROUTE_axis_right_1 = 
	{
		Position = Vec3(1541.070, -1071.644, 1.125),
		Radius = 200,
	},
	ROUTE_axis_right_2 = 
	{
		Position = Vec3(1801.220, 589.983, 1.125),
		Radius = 200,
	},
	ROUTE_axis_right_mat = 
	{
		Position = Vec3(1024.719, 1209.209, 9.125),
		Radius = 200,
	},
	ROUTE_axis_right_pond_1 = 
	{
		Position = Vec3(909.021, -896.723, 1.125),
		Radius = 200,
	},
	ROUTE_axis_right_pond_2 = 
	{
		Position = Vec3(1313.985, 346.810, 1.125),
		Radius = 200,
	},
	ROUTE_axis_right_under = 
	{
		Position = Vec3(1390.531, -2441.144, -218.800),
		Radius = 125,
	},
	ROUTE_axis_sneak_left = 
	{
		Position = Vec3(-1664.815, -3797.435, 2.125),
		Radius = 125,
	},
	ROUTE_axis_sneak_right = 
	{
		Position = Vec3(1791.811, -3671.711, 2.125),
		Radius = 125,
	},
	ROUTE_axis_spawn = 
	{
		Position = Vec3(42.987, -2991.947, 1.125),
		Radius = 1700,
	},
	ROUTE_water_1 = 
	{
		Position = Vec3(223.370, 162.014, -30.067),
		Radius = 125,
	},
	Version = 1,
};