global _MG = 
{
	AMMOCAB_first_ammocabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-707.000, 520.000, 43.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_first_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-48.000, -3662.000, 50.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_first_ammocabinet_2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(3845.000, -3413.000, 43.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_t7 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(9686.000, 1186.000, 28.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		Position = Vec3(3528.000, 1764.000, 56.000),
		TeamAvailability = 6,
	},
	BUILD_Tank = 
	{
		CreateOnLoad = 0,
		Mobile = 1,
		Offsets = 
		{
			Vec3(-98.125, -26.638, -37.637),
			Vec3(21.070, -194.428, -37.637),
			Vec3(98.125, -34.304, -37.637),
		},
		Position = Vec3(-1.814, -4054.484, 68.602),
		TeamAvailability = 2,
		Vehicle = "MOVER_tank",
	},
	CHECKPOINT_churchflag = 
	{
		CreateOnLoad = 0,
		Position = Vec3(3422.000, 1464.000, 68.000),
	},
	CHECKPOINT_cityflag = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-274.000, -3243.000, 71.000),
	},
	HEALTHCAB_first_healthcabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-596.000, 518.000, 43.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_first_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(63.000, -3664.000, 50.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_first_healthcabinet_2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(3956.000, -3415.000, 43.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_t6 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(9685.000, 1251.500, 31.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_549 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 60,
		MinCampTime = 15,
		Position = Vec3(4816.000, -2280.000, 68.000),
		TeamAvailability = 4,
	},
	MOUNT_Tank_Allied = 
	{
		AimMode = "velocity",
		Offsets = 
		{
			Vec3(98.125, -89.460, -37.875),
			Vec3(-14.248, -194.249, -37.875),
			Vec3(-98.125, -84.553, -37.875),
		},
		Position = Vec3(-429.122, -3966.693, 9.125),
		TeamAvailability = 4,
		Vehicle = "MOVER_tank",
	},
	MOUNT_Tank_Axis = 
	{
		AimMode = "velocity",
		Offsets = 
		{
			Vec3(-98.126, 23.302, -37.875),
			Vec3(-22.068, -194.249, -37.875),
			Vec3(98.125, -38.620, -37.875),
		},
		Position = Vec3(-376.086, -3835.126, 9.125),
		TeamAvailability = 2,
		Vehicle = "MOVER_tank",
	},
	PLANT_Bridge = 
	{
		CoverSpots = 
		{
			{
				AimVectors = 
				{
					Vec3(0.882, 0.466, 0.070),
				},
				position = Vec3(6373.538, 2765.312, 103.813),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(6504.499, 3009.500, 155.500),
		TeamAvailability = 2,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(3557.499, 1767.000, 56.000),
		TeamAvailability = 6,
	},
	PLANT_Street_Blockade = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(3344.000, -57.999, 151.500),
		Radius = 100,
		TeamAvailability = 2,
	},
	REPAIRMG42_549 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(4816.000, -2280.000, 68.000),
		TeamAvailability = 6,
	},
	Version = 1,
};