global _MG = 
{
	AMMOCAB_first_ammocabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1189.000, -1387.000, 179.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_second_ammocabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1109.000, 1322.999, 179.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	ATTACK_TOP = 
	{
		AimVectors = 
		{
			Vec3(-0.020, 0.031, -0.999),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(0.715, 0.377, 2849.125),
	},
	ATTACK_lower = 
	{
		AimVectors = 
		{
			Vec3(-0.771, -0.355, -0.528),
		},
		MaxCampTime = 20,
		MinCampTime = 10,
		Position = Vec3(-116.153, -112.631, 1953.125),
	},
	BUILD_Allied_Command_Post = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-818.000, -1162.000, -28.000),
		TeamAvailability = 4,
	},
	BUILD_Allied_Construction = 
	{
		CreateOnLoad = 0,
		Position = Vec3(26.000, -928.000, 208.000),
		TeamAvailability = 4,
	},
	BUILD_Axis_Command_Post = 
	{
		CreateOnLoad = 0,
		Position = Vec3(844.005, 1290.000, -28.000),
		TeamAvailability = 2,
	},
	BUILD_Axis_Construction = 
	{
		CreateOnLoad = 0,
		Position = Vec3(8.000, 872.000, 208.000),
		TeamAvailability = 2,
	},
	HEALTHCAB_first_healthcabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(1300.000, -1387.000, 179.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_second_healthcabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1220.000, 1325.000, 179.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	PLANT_Allied_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(-817.000, -1229.499, -28.000),
		TeamAvailability = 2,
	},
	PLANT_Allied_Construction = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(5.999, -1194.000, 114.500),
		TeamAvailability = 2,
	},
	PLANT_Axis_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(843.000, 1357.499, -28.000),
		TeamAvailability = 4,
	},
	PLANT_Axis_Construction = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(-17.000, 1153.000, 115.000),
		TeamAvailability = 4,
	},
	Version = 1,
};