global _MG = 
{
	AMMOCAB_south_ammocabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-333.000, -1367.000, 10.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-865.000, 1601.000, 106.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	AMMOCAB_south_ammocabinet_2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-669.000, 505.000, -278.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	BUILD_Big_Gate = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-225.000, 1593.000, -100.000),
		TeamAvailability = 2,
	},
	BUILD_fence = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1622.000, -506.000, 86.000),
		TeamAvailability = 2,
	},
	CAPPOINT_truck = 
	{
		Position = Vec3(-23.792, 1721.924, -56.874),
		TeamAvailability = 0,
	},
	FLAG_radarbox = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1272.000, -688.000, 123.125),
		TeamAvailability = 4,
	},
	FLAG_radarbox2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1338.000, -684.000, 123.125),
		TeamAvailability = 4,
	},
	FLAG_radarbox3 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(904.000, -856.000, 77.125),
		TeamAvailability = 4,
	},
	HEALTHCAB_south_healthcabinet = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-268.000, -1368.000, 4.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet_1 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-865.000, 1704.000, 105.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	HEALTHCAB_south_healthcabinet_2 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-732.000, 504.000, -280.000),
		Range = 1250,
		TeamAvailability = 6,
	},
	MOUNTMG42_150 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 5,
		MinCampTime = 3,
		Position = Vec3(-1816.000, 512.000, 188.000),
		TeamAvailability = 0,
	},
	MOUNTMG42_69 = 
	{
		CreateOnLoad = 0,
		MaxCampTime = 5,
		MinCampTime = 3,
		Position = Vec3(536.000, 1368.000, 324.000),
		TeamAvailability = 0,
	},
	PLANT_Big_Gate = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		Position = Vec3(-24.000, 1672.000, -24.000),
		TeamAvailability = 4,
	},
	PLANT_fence = 
	{
		CoverSpots = 
		{
			{
				AimVectors = 
				{
					Vec3(0.169, -0.984, -0.046),
				},
				Timeout = 30,
				position = Vec3(-1611.222, 302.292, 98.125),
				stance = "stand",
			},
			{
				AimVectors = 
				{
					Vec3(-0.841, -0.539, 0.038),
				},
				Timeout = 30,
				position = Vec3(-1217.872, -154.235, 96.353),
				stance = "stand",
			},
		},
		CreateOnLoad = 0,
		ExplosiveType = 3,
		Position = Vec3(-1536.499, -380.000, 140.001),
		TeamAvailability = 4,
	},
	REPAIRMG42_150 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(-1816.000, 512.000, 188.000),
		TeamAvailability = 0,
	},
	REPAIRMG42_69 = 
	{
		CreateOnLoad = 0,
		Position = Vec3(536.000, 1368.000, 324.000),
		TeamAvailability = 0,
	},
	Version = 1,
};